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Typing of the dead overkill
Typing of the dead overkill











  1. #TYPING OF THE DEAD OVERKILL MOD#
  2. #TYPING OF THE DEAD OVERKILL PC#
  3. #TYPING OF THE DEAD OVERKILL WINDOWS#

Much of the game revolves around destroying Goldman's creations, concluding with the final boss of "the Emperor." One of three possible humorous ending sequences occurs, depending on the answers given to the questions asked to defeat the Emperor. Responsibility for the outbreaks is soon traced to "Goldman," a banking tycoon and scientist who attempts to end human control of the earth. The player can control two characters, James and Gary, who are sent to find the original game's "G" and then tasked with restoring order. The story begins on February 26, 2000, when several AMS agents have been dispatched to investigate a zombie outbreak in Venice, Italy. The plot of the game closely follows that of House of the Dead 2. Most other changes are superficial, such as replacement of the weapons wielded by zombies with harmless items and equipping the AMS agents with keyboards attached to backpack Sega Dreamcasts with oversized batteries. The console ports have "Original" and "Arcade" modes for the main storyline and "Tutorial," "Drill," and "Boss" modes for additional typing training. These end with a boss battle that uses some altered form of usual gameplay, such as a long phrase or a question whose answer must be correctly typed. Īll levels contain specific challenge areas in which the player is required to kill a certain number of zombies in a limited time. Other features retained include the rescue challenges that alter the path the game takes to its final destination and the secrets and bonus items hidden throughout the game. The phrases' length and complexity increase as the game progresses. The required word, sentence or phrase is displayed in a box that appears with the enemy. It retains the original's first-person rail shooter style, but instead of shooting zombies and other enemies the player must type out words or phrases to kill them.

#TYPING OF THE DEAD OVERKILL MOD#

The Typing of the Dead has been described variously as a remake or as a mod of the original The House of the Dead 2.

#TYPING OF THE DEAD OVERKILL WINDOWS#

Typing of the Dead: Overkill, based on The House of the Dead: Overkill, was released on Windows in October 2013.Ī screen in which the player must type the names of flowers to kill zombies In 2012, an iOS remake was released entitled Flick of the Dead. English of the Dead, another revision of House of the Dead 2, was released as a language-learning game for the Nintendo DS in Japan in 2008. A sequel, The Typing of the Dead 2, was released in Japan in 2007. The game was mostly unchanged, although the Dreamcast backpacks were replaced with PlayStation 2 backpacks and new minigames were incorporated into the main story. This version was released in Japan in late December 2004 and was packaged with a USB keyboard.

typing of the dead overkill

Ī PlayStation 2 port was called The Typing of the Dead: Zombie Panic.

#TYPING OF THE DEAD OVERKILL PC#

The PC version of The Typing of the Dead sold 120,000 units in 2003. ĭespite falling under the criteria of "edutainment", the game was lauded by mainstream game critics for its humor, difficulty and originality. The player takes the role of a secret agent in a zombie-infested Venice and must quickly type letters, words and phrases in order to kill fast-advancing enemies. The Typing of the Dead is a modification of Sega's 1998 light gun arcade game The House of the Dead 2 in which the gun is replaced by a computer keyboard.

typing of the dead overkill

A Microsoft Windows version was released in 2000 and a PlayStation 2 port followed in 2004. The game was released in Japanese arcades in 1999 and was ported to the Sega Dreamcast in 2001 by Smilebit. The Typing of the Dead is an arcade game that was developed by WOW Entertainment and published by Sega for the NAOMI hardware.













Typing of the dead overkill